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How To Create Binary Downloads For Linux Users

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Ok, so I’ve got a little game I’ve been coding in my spare time. It uses SDL and Boost so that it’s pretty cross-platform compatible. In fact, I’ve built, ran and tested the game in OpenSuse Linux. However, I’m not clear on an easy way of packaging the game up in a download for Linux users. The game has run-time dependencies on expat as well as many SDL libraries (specifically SDL_ttf, SDL_image, SDL_mixer, SDL_gfx, and of course, SDL itself). I’d like something simple, akin to what I do with Windows (which is a batch file that bundles up every file needed, including DLLs, into one ZIP file for download). Can anyone out there help me?


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